Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

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Aurélie Nobideau (Creator of the Escape Game)
France (FR)
Tool Name
Escape game d'initiation au numérique (Digital Initiation Escape Game)
Tool Description
It is a game, based on the escape game concept, adapted for groups. Users can test their digital knowledge and develop new skills through learning by mistakes

Digital Material
Main Learning Objectives
To encourage the development of digital skills. To make digital learning engaging and interactive through stimulating challenges. To focus on digital skills that have become essential for civic, professional, and personal life
Context and Identified Need
The tool was designed to encourage the development of digital skills using ludopedagogical tools. It was created by Aurélie Nobideau with the desire to make digital learning passionate and interactive.
Target Groups
Primarily intended for audiences remote from digital technology of all ages. Targeted alternatives exist: "Les magiciens du numérique" (7-14 years old, for school groups); "Enigma" (all ages, for general digital training).
Estimated duration and Pedagogical Steps
Not specified
Level of accessibility and inclusiveness
The escape game principle is well understood by all types of audiences, allowing for a quick grasp of the game and its mechanisms. The resource is free and easily accessible online.
Resources
The resource is easily accessible online. Supported by Ile d'Oléron communauté and France Services for creation support.