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Collab.VR / Project carried out at the request of a residence by three mediators

Mediators involved: Romain, Leslie, Rachelle, Soumaila
France (FR)
Tool Name
Voyage.vr (Virtual Reality Workshop)
Tool Description
An innovative project/workshop designed to playfully introduce Virtual Reality (VR) to seniors. The workshop uses Socratic questioning techniques ("questionnements maïeutiques").

Digital Material
Main Learning Objectives
To identify and name the different components of VR headsets. To choose a path in the VR universe and/or succeed in catching virtual objects. To better understand the tools and technological stakes of the new generations.
Context and Identified Need
The project was carried out at the request of an autonomous seniors' residence. It addresses seniors who are not familiar with and not in contact with the technology.
Target Groups
Elderly people (60-80 years old) living in an autonomous residence. Participants must have functional sight and know French.
Estimated duration and Pedagogical Steps
Not specified
Level of accessibility and inclusiveness
The workshop is quite simple to take over and animate, provided one masters the technique. However, it requires functional sight and knowledge of French.
Resources
The resources needed include VR headsets, which have a certain cost. The document mentions linking to the "Jeux à débattre" site for examples of workshops and debate sheets.